Tokenization converts assets or rights into digital tokens that are stored and managed on the blockchain. These tokens can be categorized as Fungible Tokens (FTs), such as cryptocurrencies like Bitcoin, Ethereum, and Gate Token (GT), or Non-Fungible Tokens (NFTs), which are used for art, collectibles, and real estate.
Time.fun applies this concept to time, an intangible asset. Users can buy, sell, or exchange access to high-value individuals, creators, and experts. With Time.fun, time becomes a tradable token on the blockchain, enabling new forms of interaction, mentorship, and revenue generation.
Source: Time.fun
Time.fun is a SocialFi platform that allows users to tokenize time. Creators or service providers can earn income by providing their time, as their fans interact with them by consulting, group chatting, or watching live broadcasts. It measures time in “Minutes” that can be traded or redeemed for a one-on-one session with a creator.
Time.fun initially launched as Circle.tech in April 2023, before rebranding to Time.fun on June 17, 2024. By August 2024, Time.fun had completed a transaction volume of over 570 ETH (about $2 million), and creators had earned over 15 ETH (about $60,000). As of the time of writing, Time.fun although currently on the Base chain, is migrating to Solana. In the future, Time.fun plans to create more products that will be traded in “Minutes.” There is also the possibility of an airdrop and launch of the $TIME token.
Time.fun was created by an anonymous team, known only by their X handles. 0xKawz is the Founder, Pancakesbrah is in charge of Product development, and PedroFounder is the Chief Marketing Officer.
Time.fun successfully raised $3 million led by Brevan Howard Digital in collaboration with Coinbase Ventures, Alliance DAO, and other investors. It is also backed by social media influencers such as Arthur Hayes, and Frankdegods.
Source: icodrops
Let’s look at some of the features of Time.fun compared to a popular centralized platform like Calendly, a cloud-based scheduling app where users can charge for one-on-one consultations or coaching sessions.
Source: Time.fun
Time.fun uses a supply-and-demand curve mechanism, where the value of a creator’s time isn’t fixed but changes based on the amount of demand. Fans can buy these “Minutes” to interact with their favorite creators. They can use these units to:
To drive up demand for Minutes, Time.fun integrates popular social media platforms like Discord and X (formerly Twitter) where creators with a strong social media presence will naturally attract more fans interested in their time.
Creators can also use their social media platforms to announce meetings or message availability on Time.fun.
Crypto KOL, Ansem on Time.fun
Source: X
Creators are divided into categories such as; influencers, Investors, Trading Analysts, Developers, Founders, and Data Analysts. As a project in its early stages, it only has a handful of creators, and as they see more user adoption and develop innovative features, more creators will be onboarded to use the platform.
Users can interact with influencers and KOLs to promote their brands and products.
Source: Time.fun
Users can pitch to potential investors or consult them on how to raise funds.
Source: Time.fun
Engage with traders to gain market insights and learn how to secure profitable positions.
Source: Time.fun
Users can engage developers in technical discussions or collaborate to build a project.
Source: Time.fun
Users can consult leading entrepreneurs for partnerships or advice on building projects.
Source: Time.fun
Users can learn data analysis from experts in the field.
Source: Time.fun
You can also reach out to the team behind Time.fun via their official website and Discord.
Source: Time.fun
There are three ways to earn as a creator on Time.fun.
Source: Time.fun
Redeeming time, which includes chats, meetings, and other interactions, generates the most income for creators, accounting for up to 95% of their earnings. This incentivizes creators to provide valuable experiences for their fans.
When fans trade a creator’s time on the platform (similar to buying and selling tokens), creators earn a smaller percentage, around 2.1%.
Creators can also earn 0.5% whenever they refer new users to the platform. This encourages them to promote Time.fun and build a larger community.
A portion of the transaction and redemption fees goes towards a time-holder fund. This fund is distributed among creators, who can use it to reward loyal fans or host giveaways.
The Time.fun Telegram bot helps manage the creator’s community, including sending unique invite links and managing removals.
This feature lets creators connect with their fans in an exclusive setting. Fans can join the group chat by paying a subscription fee and stay in the group by renewing their subscription. This provides the opportunity for fans to connect with their favorite creators. Additionally, creators can enable the group chat option in their account settings.
Source: Time.Fun
Time.fun will be moving to the Solana blockchain to attain more mainstream adoption. This was made known via their X handle, on October 31, 2024. During the migration process, users can still access the platform on the Base blockchain.
Time.fun offers a unique approach to tokenizing time for creators and digital service providers through an open market system that assigns value to time based on supply and demand. As a SocialFi-focused project, creators can log in using their existing Web2 social media accounts, establishing a direct pathway for users to transition from social media to Time.fun, an easy way to onboard users from Web2 to Web3.
Creators can utilize their social media followings to drive traffic to the platform, where they can share exclusive content with their most dedicated fans. With an upcoming migration to Solana chain, the project aims to reach a broader user base, explore additional use cases, and eventually launch its token.
Tokenization converts assets or rights into digital tokens that are stored and managed on the blockchain. These tokens can be categorized as Fungible Tokens (FTs), such as cryptocurrencies like Bitcoin, Ethereum, and Gate Token (GT), or Non-Fungible Tokens (NFTs), which are used for art, collectibles, and real estate.
Time.fun applies this concept to time, an intangible asset. Users can buy, sell, or exchange access to high-value individuals, creators, and experts. With Time.fun, time becomes a tradable token on the blockchain, enabling new forms of interaction, mentorship, and revenue generation.
Source: Time.fun
Time.fun is a SocialFi platform that allows users to tokenize time. Creators or service providers can earn income by providing their time, as their fans interact with them by consulting, group chatting, or watching live broadcasts. It measures time in “Minutes” that can be traded or redeemed for a one-on-one session with a creator.
Time.fun initially launched as Circle.tech in April 2023, before rebranding to Time.fun on June 17, 2024. By August 2024, Time.fun had completed a transaction volume of over 570 ETH (about $2 million), and creators had earned over 15 ETH (about $60,000). As of the time of writing, Time.fun although currently on the Base chain, is migrating to Solana. In the future, Time.fun plans to create more products that will be traded in “Minutes.” There is also the possibility of an airdrop and launch of the $TIME token.
Time.fun was created by an anonymous team, known only by their X handles. 0xKawz is the Founder, Pancakesbrah is in charge of Product development, and PedroFounder is the Chief Marketing Officer.
Time.fun successfully raised $3 million led by Brevan Howard Digital in collaboration with Coinbase Ventures, Alliance DAO, and other investors. It is also backed by social media influencers such as Arthur Hayes, and Frankdegods.
Source: icodrops
Let’s look at some of the features of Time.fun compared to a popular centralized platform like Calendly, a cloud-based scheduling app where users can charge for one-on-one consultations or coaching sessions.
Source: Time.fun
Time.fun uses a supply-and-demand curve mechanism, where the value of a creator’s time isn’t fixed but changes based on the amount of demand. Fans can buy these “Minutes” to interact with their favorite creators. They can use these units to:
To drive up demand for Minutes, Time.fun integrates popular social media platforms like Discord and X (formerly Twitter) where creators with a strong social media presence will naturally attract more fans interested in their time.
Creators can also use their social media platforms to announce meetings or message availability on Time.fun.
Crypto KOL, Ansem on Time.fun
Source: X
Creators are divided into categories such as; influencers, Investors, Trading Analysts, Developers, Founders, and Data Analysts. As a project in its early stages, it only has a handful of creators, and as they see more user adoption and develop innovative features, more creators will be onboarded to use the platform.
Users can interact with influencers and KOLs to promote their brands and products.
Source: Time.fun
Users can pitch to potential investors or consult them on how to raise funds.
Source: Time.fun
Engage with traders to gain market insights and learn how to secure profitable positions.
Source: Time.fun
Users can engage developers in technical discussions or collaborate to build a project.
Source: Time.fun
Users can consult leading entrepreneurs for partnerships or advice on building projects.
Source: Time.fun
Users can learn data analysis from experts in the field.
Source: Time.fun
You can also reach out to the team behind Time.fun via their official website and Discord.
Source: Time.fun
There are three ways to earn as a creator on Time.fun.
Source: Time.fun
Redeeming time, which includes chats, meetings, and other interactions, generates the most income for creators, accounting for up to 95% of their earnings. This incentivizes creators to provide valuable experiences for their fans.
When fans trade a creator’s time on the platform (similar to buying and selling tokens), creators earn a smaller percentage, around 2.1%.
Creators can also earn 0.5% whenever they refer new users to the platform. This encourages them to promote Time.fun and build a larger community.
A portion of the transaction and redemption fees goes towards a time-holder fund. This fund is distributed among creators, who can use it to reward loyal fans or host giveaways.
The Time.fun Telegram bot helps manage the creator’s community, including sending unique invite links and managing removals.
This feature lets creators connect with their fans in an exclusive setting. Fans can join the group chat by paying a subscription fee and stay in the group by renewing their subscription. This provides the opportunity for fans to connect with their favorite creators. Additionally, creators can enable the group chat option in their account settings.
Source: Time.Fun
Time.fun will be moving to the Solana blockchain to attain more mainstream adoption. This was made known via their X handle, on October 31, 2024. During the migration process, users can still access the platform on the Base blockchain.
Time.fun offers a unique approach to tokenizing time for creators and digital service providers through an open market system that assigns value to time based on supply and demand. As a SocialFi-focused project, creators can log in using their existing Web2 social media accounts, establishing a direct pathway for users to transition from social media to Time.fun, an easy way to onboard users from Web2 to Web3.
Creators can utilize their social media followings to drive traffic to the platform, where they can share exclusive content with their most dedicated fans. With an upcoming migration to Solana chain, the project aims to reach a broader user base, explore additional use cases, and eventually launch its token.