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GateLive AMA Recap-Reign of Terror
GateLive AMA Recap-Reign of Terror
2023-04-25, 03:13
[//]:content-type-MARKDOWN-DONOT-DELETE ![](https://gimg2.gateimg.com/image/article/1682392132REIGN.png) ## Could you introduce the games under Reign of Terror cyberpunk world? **Joseph(Founder of REIGN):** Our game world features four games: Awakening: a tile conquering game where you can earn huge prizes by unlocking each location’s vault while both teaming up and competing against your friends; Uprising: set your squad of your best Agents, level them up, fuse them together to access higher rarities, craft items and have them complete missions; And our full Reign of Terror game: the premiere XCOM meets MMORPG-style tactical cyberpunk RPG where you establish your cyberpunk stronghold with your various squads of unique agents each with their own skills, stats and classes, deck them out with custom weapons, armor, and items and complete various types of tactical missions both PvE and PvP to reign supreme; And we will have another game called Reign of Terror: Hacker Assault, where players work together to defeat AI-controlled bosses and earn $REIGN based on their contribution to defeating the bosses. ## Could you share more details on the Hacker Assault Game? **Joseph(Founder of REIGN):** Yes. This game is set in a cyberpunk world mixed with oriental elements. The world is ruled by an emperor who has held power for several centuries, supported by an elite class of people, including the royal family, duchesses, politicians, corporations, and a robust military. Players are part of a group of hackers hired by the royal family to hack each other's secrets. Players work together to defeat AI-controlled bosses. By hacking these systems, players can reduce the bosses' health points until they reach zero, which results in the boss being defeated. Players earn $REIGN based on their contribution to defeating the bosses. Bosses have varying levels of difficulty and spawn at specific time intervals. ## Could you introduce the token utility for $REIGN? **Joseph(Founder of REIGN):** $REIGN is built with powering the ecosystem and utility in mind. Hacker Assault: Used to damage the bosses, exploit framework, scan network, and crack password. Awakening: Used to run missions, speedups, scouting for additional rewards and access to special NFTs with additional rewards. Uprising: Missions, fusing Agents (burning and increasing rarity) and items together for more power to complete high level missions. Attempting missions. Reign of Terror (Full): In addition to what is shown in Uprising, $REIGN is also used to build up bases (lands) to generate resources for your Agents and Items for PvE and PvP. Additional utility in both high-end PvE and PvP. ## Could you share your long term vision of Reign of Terror? **Joseph(Founder of REIGN):** Yes. Reign of Terror is a cyberpunk game world that we are working to create. Our long term vision for the project is to offer players a truly immersive and engaging gaming experience where they can explore various parts of the game world and interact with its inhabitants. One of our key objectives is to provide players with complete ownership of the assets within the game, allowing them to truly take ownership of their experiences and build a sense of investment in the game. In addition to this, we are also working to develop a web3 version of XCOM. This will allow us to offer players a more advanced and sophisticated gaming experience that is fully integrated with the web3 ecosystem. Our ultimate goal is to create a gaming environment that is both engaging and entertaining, while also leveraging the latest advancements in technology to offer a seamless and intuitive experience for all players. We are excited to continue developing the project and look forward to sharing more updates with our fans in the coming months and years. ## Are there any exciting updates coming soon? **Joseph(Founder of REIGN):** The closest thing we’re looking forward to is the release of the Hacker Assault game. Players will be able to defeat the bosses and earn $REIGN. Following that , I’m really excited about the Vault Challenge update and Uprsing release. One of the coolest things about Uprising is that it uses our own game engine. We have an engine that’s different from Unreal or Unity, because you can use it to play games in a browser, say on your phone, but it doesn’t look like a browser game, if that makes sense. It looks like a proper PC game, like something you’d buy on Steam or Epic Games Store. We’re really happy about that part, because it really brings home the whole Web3 concept by disconnecting centralized game distribution platforms. We believe that if you’re going to make a good Web3 experience then you’re not going to do it through Google or Apple app stores. You’re going to be successful by giving them 30% of your revenue. Right, like that defeats the entire purpose of Web3 and De-Fi. You’re going to do it by having people who aren’t even necessarily familiar with those platforms coming directly to your webpage to start playing your game immediately. No searching through a complicated and cluttered store, and no long downloads and patches. We think it’s very important to create that type of experience. Especially it helps with our goals of onboarding people. Not just people who like Game-Fi, but also people who aren’t familiar with blockchain. But yeah, Uprising is part two of Reign of Terror, and we’re excited to get that out. Obviously, we’re most excited about releasing the full game, which is currently scheduled for later in the year. We do have a pre-alpha demo that you can play right now on Elixir. That ones on PC only though. We’re currently in the process of moving it to our engine, so you can play it in a browser. But we’re looking to get a free to play version of the demo in a public vertical size towards the end of Q2. We’re excited to see how everything ultimately connects in the player interactions with the game and community. Because for us it all started with the Genesis NFT drop, but that won’t be true for every, or even most of the players. So everything we do in the design calls back to that in some way. We always want to make sure that we’re adding utility to the older parts even while we build and add new ones. To where it becomes this thing over a course of years that still takes into account the past when designing things. So we do like the idea of you being able to create NFTs and then support them with additional products and mechanics as time goes on. Our thesis is that if the value of in-game assets continues to grow over time, then people will respect that even more. So you can see how everything can connect together and that eventually we think different players will be playing these different aspects of Reign of Terror. But at the same time there will be some people who are already into Game-Fi that will want to interact with the whole system. <div class="blog-details-info"> <div>Author:** GateLive**, Gate.io Team <div class="info-tips">\*This article represents only the views of the researcher and does not constitute any investment suggestions. <div>\*Gate.io reserves all rights to this article. Reposting of the article will be permitted provided Gate.io is referenced. In all cases, legal action will be taken due to copyright infringement. </div>
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